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Group Info

Group dedicated to fractal art created with the Mandelbulb 3D, Mandelbulber, Fragmentarium and StructureSynth programs.

Please submit new pieces to the 'Mandelbulb 2016', 'Animations' or 'Tutorials and Resources' folders, as appropriate.

All submissions are welcome, but exceptional pieces are periodically moved from folders to 'Featured', so always try to submit your very best work to the group!

Submissions are limited to 5 per day on all folders.
Group
Founded 5 Years ago
Mar 9, 2011

Location
Global

Group Focus
Art Creation

Media Type
3D Fractal Art

620 Members
683 Watchers
98,409 Pageviews
Daily Pageviews
Hi there folks! :wave:

Just in case some of you were unaware; Andreas - AKA Thargor6 - has now released version 1.90 of Mandelbulb 3D. :w00t:
:iconthargor6:
You can download it ('Mandelbulb3Dv190.zip') free, from:

www.fractalforums.com/index.ph…

I'll leave it to Andreas to describe the many new features in his own words:

"I've tried to fix most of the bugs which were reported during the ALPHA/BETA-tests, but some of them have been left on the list for later investigation

- Support for animated (height)maps! They are defined in the "Map Sequences"-window in the Prefs-section and saved as local properties, i.e. you may use them independently of a specific set of fractal params.
  - You define an image sequence by filename, start frame, end frame, loop setting and frame increment
  - You assign this sequence to a logical map channel (any number) you wish
  - You use this channel as map number in your fractal, e.g. as color map or heightmap
  - Now you can preview the state at frame [n] by changing the frame number in the main view
    (this is just for test render, not for animating)
  - When you use this fractal in the animation window, the map will now be animated, i.e. at each frame of the animation the corresponding frame of the map will be calculated (accordingly to the settings you made) and the image-file will be loaded. If no image file is found it is asumed to be "black".

- New MutaGen-module to easily explore new combinations of formulas and settings
  - four types of mutations:
      - add, remove, exchange formulas
      - modify params of formulas
      - modify Julia-mode
      - modify iteration count
  - in the UI you may turn on/off those types individually, by specifying a weight, and you may specify an additional strength-parameter
  - you may browse through the already generated generations of mutations and restart on interesting results
  - you may resize the window to alter the size of the generated thumbnail images
  - you may cancel/restart the mutation-process at any time (sometimes there occur combinations of parameters which may lead to "endless" calculations, in such cases it is helpful to be able to just restart)
  - WARNING: some formula-combinations may SILENTLY crash the program, so please save often!
    Silently crashing means you will not see it immediately, often the UI starts to behave weird. We are working to improve this!
  - This is just the first version, e.g. interpolated functions are not supported yet!
  - Please note, that it is intended that this module does not create ready-to-use artworks from scratch.
    It can only happen, when you put in well made parameters (whith everything that makes a great artwork), that the mutation will keep many of those properties, making it a nice artwork. Or in short: the better your input, the better the output.

- Navigator-size may now be altered (you must expand the right toolbar to see the "Navigator size" control), the last setting is stored to the ini-file. Please note, that the size can only be defined in percent by using the arrows or listbox, but not by changing the window-size directly (this is due to some historic implementation details).

- Global rework of the UI, added theme-support, made "Glossy" the default theme, changed the captions of some buttons in order to make them more readable

- Formula-Window:
   - exchanging of formulas now works in two directions

- integrated formula-editor for creating/editing JIT-compiled formulas (see the new buttons in the formula window)
  - support for MB3D's parameters and constants, both the TIteration3D and TIteration3Dext-structs are supported
  - preprocessor to deal with the parameter-handling code
  - backed by the commercial PaxCompiler
  - included support for about 50 mathematical functions
  - watch out for formulas with the prefix "JIT" for examples!
  - Please note that dIFS-formulas are not supported yet because they are invoked differently, but also this will be fixed in future releases

- Many new formulas from the community at fractalforums.com

- New Info-Section at the main window, which now has a button to reach the official bug-reporting tool, please use the bug-reporting-tool to report bugs if possible!"

Well! Quite a few new additions there to explore I reckon - Enjoy!! :thumbsup::D
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:iconbgai:
BGai Featured By Owner Jan 25, 2016
Thank you for the request!!
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:iconmarkjaybee:
MarkJayBee Featured By Owner Jan 25, 2016  Professional General Artist
You're most welcome Bronwyn! :wave: :D
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:iconchetje:
chetje Featured By Owner Jan 1, 2016  Hobbyist Digital Artist
UF_The resurrection of thought with your heart by chetje
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:iconmarkjaybee:
MarkJayBee Featured By Owner Jan 5, 2016  Professional General Artist
And a - slightly belated!! :ashamed: - Happy New Year to you too Gerda! :wave:
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:iconchetje:
chetje Featured By Owner Jan 6, 2016  Hobbyist Digital Artist
Thank you very much Hi!
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:iconpho3nix94:
Pho3nix94 Featured By Owner Nov 3, 2015  Hobbyist General Artist
Thank you very much for the add. :)
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:iconmarkjaybee:
MarkJayBee Featured By Owner Dec 20, 2015  Professional General Artist
NP - welcome to the group! :wave: :thumbsup::D
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:iconakurapare:
AkuraPare Featured By Owner Oct 30, 2015
thank you for the request :)
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:iconmarkjaybee:
MarkJayBee Featured By Owner Dec 20, 2015  Professional General Artist
You're very welcome! :thumbsup::nod:
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:iconsyrius6:
syrius6 Featured By Owner Oct 28, 2015   Digital Artist
Thanks you very much for the add.
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