MB3D Plants/Grass GuideHello everyone! Welcome to my another tutorial! First off, the tutorial is based off with agreement of original artist. So let's begin.MB3D Plants/Grass Guide by LukasFractalisator
1. Open mandelbulb3D and fill first slot with "CommaIFS" and 2nd with "amazingIFS" and set 2 iterations on amazingIFS only
2. Set the Max Interations on 10-30 what will you prefer after all following setting will be done.
3. Now set similar values to CommaIFS variables: (be very gentle)
R1 = from -3.7 to -4
Scale = 0.8 - 1
Z Add = 0.01 - 0.1
Y Add = 0.6 - 0.8
X Add = 0 (keep 0)
R2 = from -0.5 to -1
Scale + Add = 1
R3 = 1.5 - 2
R Sphere = 0 - 0.1
Flip X-Z = 0 (keep 0)
Flip Y-Z = 0 (keep 0)
Signs = 1/3 (feel free to experiment)
Final TIP: For reaching the best effect and experience try mix with different dIFS formulas and DE-Combinating with formulas like Amazing Surf, Amazing Box, TetraVS etc. to make nature-feeling fractal! (As I specified, I "stolen" the idea and that presentation give best preview! )
For sure, here's my
Specializing of ABox Bulbs 1Hello everyone. Welcome to my little tips how to prettify and make your bulbs original and special. I've took a look on the bulbs since I've see they gained a quite popularity again, so I started working on my another little "project" Of evolving variations and originality of bulbs forming formulas and shape forming formulas. It may look like i say "poop" words, but I hope you'll find this usefull. So let's startSpecializing of ABox Bulbs 1 by LukasFractalisator
1. Basical Bulbs
I don't think i need specify this! almost everyone knows how to make them, If you're the who not, checkout this Quad3D Bulbs Tut by batjorge
Let's see. I'm gonna make one, but e.g., with Integer Power. I set in the first folder "Amazing Box" with following set - Scale: 1, MinR: 0, Fold: 1, and 5 iterations - and Integer Power with - Power: 2, Z-Multiplier: -65, and with Julia Setting ON and: X: 0, Y: 0, and Z: 0. Let's see the result below (with changing PoV)
Yay, a bu
An amazingIFS guideA little guide on how to use amazingIFS formula on Mandelbulb 3D.An amazingIFS guide by batjorge
Here is a simple procedure on how to obtain these caracteristic “kleinian” shapes or however they are named with a simple heightmap. This mini tutorial can be done with any other dIFS shapes tough, like SphereIFS, etc.
I've used for this example a very simple grayscale map, filled with neutral grey (RGB 192)
If you don't want to make it or can't, you can download it here: http://sta.sh/0fu5qld142i
Don't forget to add the map to the working folder you have for Mandelbulb 3D!
I've lowered the max. Iterations to 25 in the formula window to speed things a bit up but you can change it later if you prefer to do so.
Put in the first slot HeightMapIFS and type 199 in the nr field:
Add amazingIFS to the second slot.Just set all rotation X, Y and Z from default 5 to 0, and change Fold X, Y and Z values to 1.
Leave everything e